Ruin Me 0.52.0: Casual Sex and Filth

The new version of Ruin Me is out for patrons, adding watersports and a glory hole in a bar bathroom, plus a bunch of late-game minor sex scenes and a bunch of quality-of-life improvements! The new free version adds a new training/play scene.

You can always get the current free version on

Please note: to upgrade on desktop, unzip the archive into a new directory. Your saves should carry over. Do not unzip over the previous version, as this can cause bugs.

If you want behind-the-scenes design notes, previews of upcoming releases, new versions as soon as they’re released, and the ability to vote on priorities or submit new random snippets, sign up to my Patreon!

Become a Patron!

Version 0.52.0p is exclusive to patrons for a limited time and adds:

  • The bar toilets, where you can have minor play scenes that don’t pass time, available from the start of the game.
    • Scenes include a gloryhole and piss play. This location will be expanded, given more art, and used for other things in the future.
    • There’s a low chance of an encounter with Theresa (once she reaches Experience 3) if you’ve given her a routine involving sex in town or you’ve enabled the “Jealousy” sophisticated book in your bedroom.
  • Options for erotic encounters and play with Theresa at minor locations in the Reform Institute, once you’ve started the “Improve the Reform Institute” task by talking to Theresa in the office there.
    • Institute play scenes are mostly text-only without art and don’t pass time.
    • Different options are available in most Institute locations depending on what improvements you’ve made there.
    • Kinks include exhibitionism, public sex, voyeurism, group sex, enemas, piss play, foot stuff, feeding, drunken sex, and more.
  • An option to gain 10 Ken per action in Act III by visiting Dr. Harvey’s cellar laboratory at the Reform Institute.
  • A reduction in price for the two less-revealing leotard costumes.
  • An improvement to remove the “Where shall you go?” prompt on navigation menus (and some similar prompts), mostly to improve the mobile experience.
  • Improvements to the early game and for new players:
    • An incomplete guide.txt in the game directory that will offer an outline of what’s in the game, tips on how to access it all, and some hints for places players have gotten stuck.
    • The intro and tutorial sequence are now skippable if you’ve completed them on the same device before.
    • Better-distributed guidance for players in the early game, including a journal task for the initial town exploration.
  • An overhauled top menu for Theresa’s chambers, breaking her conversation into four main options (Chat, Investigate, Train, and Play) and two customization options. These main buttons should now display whether there’s something new under them, which should hopefully reduce the amount of hunting around required.
    • “Chat” lets you talk to Theresa about herself; new responses will occur when her statistics increase.
    • “Investigate” lets you pursue horror expeditions and the main story.
    • “Train” lets you plan and execute training and, eventually, her graduation.
    • “Play” lets you access play scenes.
  • Other interface improvements:
    • Play scenes have been rearranged in the menus to reflect the statistics required to play them.
    • A new style for unseen play items (a red paperclip instead of an asterisk) that will also be used for new options elsewhere (for the moment, just in Theresa’s chambers).
    • A new button background style for insensitive buttons.
    • A rework to the stat choice menu, used for play scenes, nomenclature, etc. This includes an update to how stat choice buttons are displayed that should reduce awkward layouts.
  • New options and art for existing scenes:
    • Additional options for the second “Dirty Talking” training scene, letting you opt out of masturbating in front of Theresa.
    • New art for the third “Dirty Talking” training scene, actually hiding Theresa behind the screen as described.
    • Enhanced background effects for the conclusion of the “Moaning Hole” expedition.
    • An improvement to prompts for “The Smoky Glasses”, making it flow a bit better if you postpone the expedition and providing guidance to wait until the next act.
    • New art for the figurine from “The Impassable Passage” horror expedition, shown when first acquired and when reviewing your curios in your bedroom.
  • Improvements to options from the Bend Reality menu (available to Center of Attention patrons):
    • A division of the “Control Fate” option into “Control Randomness”, which activates prompts to choose the outcome of certain random events, and “Pick Ambiences”, which turns on the ability to pick which ambience will play in places like the town or the breakfast table.
    • A new prompt for when the Control Randomness cheat setting is active, used when giving options and probabilities for some minor random events.
    • The ability to control most of the random outcomes from the Naked Walk play scene.
  • New transitions:
    • A new transition for entering/exiting the main menu.
    • A new transition for entering choice menus. Hopefully this is unobtrusive; please send me feedback if you have an opinion on it!
  • Improvements to accessibility features:
    • Improvements to TTS self-voicing on stat choice menus (e.g. play scene menus, nomenclature menus) so that requirements are properly read aloud on focus.
    • Major characters (those with art) are now described in narration when they first appear.
    • An improvement to randtext tags, applying them as dialogue is said. This means that, for the first time, visual text, TTS self-voicing, and the game’s History log should all show the same text for the same line!
  • Minor fixes and enhancements.

Version 0.51.1 is available for everyone and adds:

  • The “Semen Play” training scene, part of the “Advanced Depravity” training sequence taking Theresa from Depravity 3 to 4. This includes a small system for collecting semen from various sources; if there’s interest, the possible sources could expand. This includes new variations for Theresa’s standing pose.
  • A “semen play” play scene using much of the same code as the training scene, available by talking to Theresa in her quarters after completing the training.
  • The option to masturbate in your bedroom. If you have a cock and have begun semen play training, you can increase your stock this way, but there’s a limit to how often you can do so.
  • Adjustments to the blocking at the end of Act II to avoid Theresa having mirrored tattoos.
  • Shading for Theresa’s hair in her normal standing position.
  • Saves now are named with their in-game day and time once you’ve finished the introduction. These may sometimes be inaccurate or missing time-of-day, especially during nightmares.
  • Art for Clay Mortimer’s pulque jug, visible in your bedroom and during the “Chthonic Swelling” expedition.
  • Vibration effect on the quartz rod from the “Moaning Hole” expedition.
  • A new Bend Reality cheat option for Center of Attention patrons that immediately gives you 100 stored condoms.

The patron version also has the Reminisce feature, which lets you replay old erotic sequences that otherwise can’t be revisited and take new paths through them. $5 patrons can access a special cheat menu, guide development priorities with polls and suggestions, and submit additions to random snippets that show up during play. The current latest version will go public once the next patron-only build goes live. If you want to contribute to the game’s development, please become a supporter on Patreon!

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